GAME CHARACTER MODELLING | 3D GAME CHARACTER MODELLING | 3D CHARACTER MODELLING | MODELLING | 3D MODEL
***WELCOME TO MY GIG***
If you are looking for an artist who can create a stylized and memorable 3D character, I am your guy. I specialize in creating 3D character models with high polygonal detail, UV mapping, texturing, and shading using industry-standard software (Maya/Zbrush)
I’ve worked on a variety of projects and have a broad understanding of the 3D business. Characters have been my primary emphasis, but I’ve also worked on props, environments, and vehicles.
I’ve been using Maya for a long time, but prior to that, I used 3DS Max and Softimage XSI, so I’m extremely comfortable with both applications.
My goal is to make high-quality models that can be animated easily. My work is based on a complete understanding of anatomy, good topology, and optimized mesh flow.
The concert is only about 3D characters.
Kindly inbox me before ordering.
Best Regards,
Howell
CHARACTER MODELLING | 3D GAME CHARACTER MODELLING | 3D CHARACTER ANIMATION | MODELLING | 3D MODEL
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